Sunday, 24 January 2021

The Crimson Hound's Suit

   I have to admit that for something as important as the look of a masked vigilante, the Crimson Hound's look has remained somewhat vague so far. 


 During Serial 1 this is what he looked like from the neck up, based on an awful drawing I made just because the Old-School Essentials character sheet I was filling out had room for a character sketch:



  So a red domino mask and a black cloak is what we see of his costume. In Serial 1 and 2 he wears leather armor and since his name is The Crimson Hound, I'll clarify right now that leather armor is red.

  During Serial 1 I tried to bring the Crimson Hound to life for the intro and made a comic-book style domino mask out of construction goggles:



  A work in progress and you can easily see the flaws. The white eyes are made with a sheet of kleenex and they folded a bit too much, they were hard to straighten out. A friend of mine pointed out the mask looked like a VR set and that gave me the idea that the Crimson Hound's portable computer could be incorporated into his mask and made into Augmented Reality goggles in the story. The outside of the goggles is actually a screen that can be modified by the Crimson Hound to show a few templates, the default one being the comic-book style red domino mask. The eyes can go from white empty eyes to letting the eyes section 'peel' back and allow others to see his actual eyes behind the screen of the goggles, although with a red hue. Hard for me to create such a device but thankfully a filter allowed me to make it look right: 


  So starting in Serial 2, the Crimson Hound now has AR goggles instead of a traditional domino mask and we can see his black cloak now has a Dracula-style collar and is big enough to cover his shoulders and chest. Fun fact, the cloak is actually my real-life winter coat, which has a collar that can be pulled up for when it's cold.

  For what that can look like overall, I imagine an overall style similar to that of Luke Skywalker in Dark Empire:




 


No comments:

Post a Comment