THE CRIMSON HOUND (ADAMUS WARD)
Dhampir Vigilante Level 1
Experience: 1000 /3400 xp
HD: 1d8
HP: 11
STR: 17 (+2)
DEX: 14 (+1)
CON: 18 (+3)
INT: 13 (+1)
WIS: 14 (+1)
CHA: 10 (--)
SAVING THROWS: D (8) W (9) P (10) B (13) S(12)
AC: 13 (10 + 2 Leather Armor +1 Dexterity Bonus)
Bonus To Hit:+0
Melee Attack Bonus: +2
Ranged Attack Bonus: +1
Class Abilities
- Can use all Weapons and Armors
- Combat Machine: Extra attacks up to current level on enemies of 1HD or less.
- Infravision 30 ft.
- Unarmed Combat: Fists or fangs, 1d8
- +2 on Saving Throws v.s Death/Poison
- Skill, Supernatural Lore: 3 in 6 chance to have useful information about the supernatural. If a roll fails about a specific subject matter, the information can only be learned through the story. A new roll can be attempted after a level has been gained as long as the character had some downtime to do research in the meantime. The GM can give penalties for obscure lore or declare that a roll can't be made in the first place.
- Skill, Urban Tracking: 3 in 6, the ability to track someone or something down in a city via gathering clues and talking to people. It's always possible that no clues at all are out there for the time being and thus that such a roll fails automatically. How long such an investigation takes is up to the GM, but the Player can always stop searching before the end if it's taking too long, the roll is then automatically declared failed.
- Climb Sheer Surfaces: 87%
- Hear Noise: 2/6
- Hide in Shadows: 10%
- Move Silently: 20%
- Supernatural Healing: The Dhampir Vigilante can cast Cure Light Wounds once per day but only on himself/herself.
- Vulnerable to Holy Water: Contact with Holy Water will cause 1d4 damage to the Dhampir Vigilante.
- Weakened by Daylight: When exposed to daylight directly, all Saving Throw rolls take a -1 penalty.
- One Foot in the Grave: While the Dhampir Vigilante is not Undead, their connection to their Vampiric ancestry means that they can be affected by a Turn Undead attack. They can only be Turned however, never destroyed by it.
- Languages Known: Common and the Language of Shadows